I'm sorry, you're right. It was the absolute way in which you phrased yourself that set my teeth on edge. Either way, apologies. I just run into the 'The Blender way is the only way' attitude very often, not in the least from their lead developer, and it rubs me the wrong way. I use Blender (our current pipeline revolves…
I'm late to this but in Blender you can assign faces as flat or smooth without splitting geometry, the default box for example doesn't have splits; you can export as an obj and import and it still won't have splits. For a game asset the engine will split hard edges in the end, if it's for film you probably don't want to do…
Guys, you forget that as freelance... 3D is not only "game art". Low poly normal mapped models are just a % of all the 3D work we do. I use modo 302, and modo does not work with smoothing groups. I need to use Max, and select the uv chunks i previously mapped in modo if needed. what a way of throwing shit to a free 3d app…