These blockouts are looking good so far. Zarakun, I like your unit breakdown. There's definitely some artistic license being used in this image. My plan is to use it as a loose guide and just make everything fit together in a friendly, modular way.
@ Vault Dweller I would suggest finding the Vanishing Point's and create a grid for the ground that way you can also figure out how you might want to make things modular. I've not really broken it down yet but It can help.
I have a question, aimed mostly at Carter and VictorSantos - I want to model geo into my modular floor pieces, like tiles being physically pushed in, sticking up, etc. similar to what you guys have done. How did you guys go about that? Did you model and retopo modular pieces, or just made a tileable texture, baked that to…
More or less finished up the first modular tile section, still need to make a corner section and a broken up piece combined with a bit of poly painting should be enough for that section @Benton - That's why everyone is doing this to try and learn a little more and improve
So, I'm just about finished my blockout. I know what I'm going to make modular and what is going to be a single asset... I was trying to see how my floors and wall would tile, and for the trim on the ground I'm thinking of making 2-3 different textures for the same module and mixing it up between the 10 sections I need.…
Look up getting your scale correct, also I would highly recommend doing as I said, plan. Look at that scene and look at how much of it is modular, and can be reused. Think about adding dirt later with decals and such to make the modular parts seem unique, just study the previous thread. In all honesty they are similar…
Looking forward to seeing your iteration of it! This is the first environment I'm ever going to complete so you'll probably out-do me hehe. Show your wip so I can maybe learn from you. I honestly want to make my stair sections more modular.
NEBULARIUM, thanks for the feedback. I will chamfer the edges now. PIKO after I add more edges to it like Nebulariu suggested. Then I'll post a bigger image of it. Im not sure what negative issues this will bring by adding edges after all the bakes. Maybe none.This noob is about to have a learning experience.Right? NBAC,…
Finally had some time, heres my blockout, tried to keep it as modular as possible. Ceiling and side wall ommited for your viewing pleasure. also, does my sizing look like it will work? Main section I am concered with is the center statue piece, which I haven't added a statue to yet
holy crap you guys are fast =P just woke up xD Anyway, does someone have measurements layed out correctly in a modular power of 2 fashion ? played around fast in 3DSMax but im not getting the right feel yet in scale. How correctly should we stick to the concept regarding this ?