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Author:
conflig
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What Are You Working On? 2013 Edition
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Re: What Are You Working On? 2013 Edition
Reply by
flatworldstudio
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Nov 2013
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Stickies
Nice pairing on the texture but I think u missed some normal mapping. It looks flat.
Re: What Are You Working On? 2013 Edition
Reply by
alifarsangi
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Apr 2013
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Revel Awesome work ! that hair and cloth are crazy ! just ears look flat and a bit weird !
Re: What Are You Working On? 2013 Edition
Reply by
ZacD
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Jan 2013
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CourtT, post a texture flat, it looks like that prop has a lot of potential for tiling and mirroring.
Re: What Are You Working On? 2013 Edition
Reply by
Donavonyoung
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Apr 2013
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Flat shaded with 256 diff map. Cheers. Its also aroung 900 tris or so
Re: What Are You Working On? 2013 Edition
Reply by
Tom3dJay
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Sep 2013
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Took the same art test too One thing to notice is that I baked the lens on flat plane.
Re: What Are You Working On? 2013 Edition
Reply by
KristaW
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Sep 2013
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Somehow I missed this on the 1st. It's pretty slick. I agree with kutter, going from flat to round is really beautiful.
Re: What Are You Working On? 2013 Edition
Reply by
poopinmymouth
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Mar 2013
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Always a fan of your stuff, this is no exception! Really great texture, could we see the texture flat? and wireframe maybe?
Re: What Are You Working On? 2013 Edition
Reply by
PLing
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Mar 2013
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Yeah I don't like the "shine" of the bigger panels (green and orange) either, would be better with more flat shading somehow.
Re: What Are You Working On? 2013 Edition
Reply by
Torch
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Apr 2013
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Started some Wildstar Fanart today, just a standard 512 diffuse. Still pretty flat - needs a lot of work :D
Re: What Are You Working On? 2013 Edition
Reply by
leleuxart
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Aug 2013
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Slow progress. Still packing and stuff. My next big goal is to get a flat car in there on the tracks, then it's back to a bunch of small assets.
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