Love it chaos-blade, great lighting. For me, from my anatomy thread, playing with a model and render: http://www.polycount.com/forum/showthread.php?t=98003&page=8
Took a crack at one of Firstkeeper's weapons (http://www.polycount.com/forum/showthread.php?t=69702&highlight=Firstkeeper&page=8) Hopefully I did it justice. Now on to something more long term...
Not 3D in the virtual sense...but in reality. I've been working on this 1/8 r/c motorcycle from an open source project thread over at RC Groups. The purple parts are from Shapeways. BP8
Started animating about 8 months ago during my final year at University. This is some of the work during this time, also learning rigging as useful extra knowledge for animation. [vv]57036947[/vv] [vv]66036461[/vv] [vv]66034545[/vv]
One of my cars from the mobile game Asphalt 8, screengrabbed while messing around with the new Maya Dx11 viewport shader at home. Im looking forward to trying out Toolbag 2 as well, some great shots from today!
Deeuude. Awesome! :) --- Here are some characters I made for a school course. Always intended for them to be rendered from the front so details in the back weren't as important. There is a back story but it's not very important to know... Hope you like! 8) (ZBrush, Maya, Photoshop.)