Hoping for a good year in 2013. Professional: 1. Kickstart my career in the Production side of Video Games Development. 2. Develop my knowledge on programming. 3. Grow my presence on forums Personal: 1. Get into a healthier routine with gym/nutrition. 2. Save money to put a deposit on a house
1. Start drawing regularly 2. Start exercising more regularly 3. Learn new render techniques 4. Become better at modelling, also more efficient 5. Become a god
1. Build more giant robots. 2. Get into more practical art making. Puppets and costume bits and stuff. 3. Find beautiful ladies who're impressed by giant robots and puppets.
1. Spend more time with Grandma 2. Get a small job to buy Razer Blade/Intuos 5 3. Build foundational art skills 4. Avoiding friends less, Avoid Internet more
1: Get a job...any job. 2: Try to be a happier, more positive person, no matter how badly I feel. 3: Put more effort into my declining health and try to turn it around. 4: Quit drinking soda, and switch to water permanently. 5: Forget about games/art until 1-4 are completed at least.
So, I went to the last year's thread to see if I did well this year. 1, 2 and 3 are mostly well done. However, my mental health took a decline lately. So, my 2013 resolutions are: 1. Get rid of the physical and mental health problems for good. Nothing major but they really ruin my day sometimes. 2. Improve in art and…
1. This definitely has to be the year that I manage to get an art jerb in the industry. 2. Learn to balance personal/work life better. I work too damn much. 3. Shave more often. I look like a damn wildebeest.
1. Resolve conflicts 2. Draw and draw and draw and draw and draw and draw and draw and draw 3. Model and model and model and model and model and model and model and model 4. Release OA 3.0.0 5. Learn proper normal map baking