Yeah I remember that part, one of the scariest parts in the game. But you just said it, they attack from darkness in the ceiling. You can't see them and your health result is purely on quick reflexes to avoid an attack. Scariest part in RE4 for me were the regenerators, because without that scope, it would take a long time…
I don't know that Death is necessarily the answer to what is universally feared. My observation is that in most games death is the primary loss condition, yes - be it Chess or Mario - so long as there is a theme that suggests the game piece as a person or life: King or Plumber. So death should be avoided and so the game…
I've also noticed that just about every good horror game has distorted vision such as small FOV, bad camera angles, fog (real or just blackness), flash-light or as in slender- hand-held camera distortion. It really is effective for adding to the players fear. Effective in some cases but annoying in others. When it comes to…
I am a big fan of the horror, psychological thrillers, and in my opinion it all comes down to understanding. If you don't understand you fear it. A game that is unpredictable is scary, and it goes into life as well. Take for example Eternal Darkness. You go into that game and the unexpected happens.... your memory slot for…
great thread guys,I love the topic at hand,especially since it deals with whats psychologically going on to make us fear what we fear.Cant wait to get home and read the rest of your guys's comments. but before i go,My quick two cents. Fear is a physical danger/threat,while horror is a psychological fear.We have evolved and…
I feel like a good example of the was seen and now isn't is when you see a giant spider, get something to crush it, only to not be able to find it. It's the worse when this happens around your bed right before you plan to go to sleep. I think that the idea of seeing from the view of the monster at times can be incredibly…
give ps2 Japanese horrors a try (if you haven't) clock tower 3 is one of my forever favorites, on par with iconic silent hill 2/3: [ame="http://www.youtube.com/watch?v=8HLYdpOg7s8"]Let's Play Clock Tower 3 09 - Persistent Bastard Ain't He - YouTube[/ame] (sorry I couldn't find any gameplay without clever narrating remarks,…
Wow, some good responses. Sounds good, I'd definitely check it out. Completely agree, and I have yet to experience this in a game. All of them are either fighting or running and for the ones I've played there hasn't been a single part where I 'froze'. That's the main thing I'm wondering. For humans, what would scare us…
Cool thread! My theory is that a good horror game makes you (unconsciously) dread your own reaction to the enemies. There are lots of action/horror games on the action side of the spectrum with really scary enemy designs that don't really scare you because you know when you encounter them you'll just whip out your twin…
This might come off as a bit off-topic, but I have a personal experience that I'd like to share with one of the very first games I played on PlayStation. TombRaider. Yes I know, it's not a horror, or a survival, it's an action game with a heroine who knows what she's doing and is capable of surviving in a hostile…