Actually... it looks like the head slot just completely replaces his head... looks like my entire design I spent the last 6 weeks on is dead in the water... dammit =/. I can't make my hood part of the head slot because the default cloak would clip through it, and I can't make my hood part of the cloak slot because people…
Taskmaster and Skeletor inspired Clinkz set I'm working on, more 'ranger' like from his days protecting the Hoven lands. Thinking of searing his cloak and hood a bit for the texture.
Had an idea for Crystal Maiden the other night inspired by watching some 40's style movies or tv shows or something. haha I dunno about the cloak but whatever. Maybe I'll come up with a better idea in the morning.
Bind your objects to the bones that they should follow. Check the original skeleton for the names. Question: Since Dota only support 1 sided materials, how do you handle cloaks like Invoker's? Duplicate geo at the back side?
I can't because people can use custom heads, and what happens when I put the mask on top of those custom heads and it doesn't work? The set needs to be mostly compatible with other items. I thought about making the mask and hood part of the head slot, but the hood clips through items in the cloak slot too much. So I'm…
Alright, after some delays and difficulties, we managed to finish this cloak. Stefco's concept really pushed the technical limitations on this one from both a triangle, UV space and rig prespective. We are proud of the results and hope you like it. Majestic Mantle by Vayne and Stefco
It is the best we could achieve on such a large item with only 256x256 texture space. With that said, almost all Rubick cloaks are actually blurry. Your Ogre Magi weapon turned out great. Maybe colorize it a bit differently than default, since it is almost similar looking ingame.
I could, but it would clip through the side things on the default cloak that wrap around his head, and also a bit on the chest and on his back. Maybe if I changed my design a bit I could get it to work, I'm going to experiment with a bunch of stuff and see what works.
Here's a new Q: What is the deal with clipping in game? Do they limit items like TF2 that clip each other (albiet the choices of what clips and doesn't in TF2 is puzzling to say the least) The helmet I am working on clips with the standard cloak collar, I hope to have time to make a set but...