It's a shame valve hasn't done a little advertising page or blog update for the chest release. Are they just focusing on arcania and beast brawl release this new Bloom?
Help!!! I need some help to submit my beast. This was my first summon and I didnt know that I need animations, can somebody tell me where to find the original animations?
Submitted both of these just before midnight. Enchantress hair, concept by Fudgiewudgie. http://steamcommunity.com/sharedfiles/filedetails/?id=219155076 Beast Axes, concept by Foxclover and particles by The Horse Strangler. http://steamcommunity.com/sharedfiles/filedetails/?id=219155660
Very nice works! The only thing I have issue with is that NP summon that is very much like a Beast Master boar. A treant that looks like a ram would do better I guess. Anyways, too much awesomeness!
paskie for me i preffer maya too but the occlusion never works, the occlusion i do on the xnormal and fix the problems on photoshop... some heroes have the weapons in just one file like the beast master, but the most usual is separated with offhand model
anyone have an idea what im doing wrong with the ingame compiler? i opened the maya file that have on the workshop site, created a cube and skinned to the weapon bones of beast master, the axe_left and axe_right and exported as fbx but the ingame compiler says always the same