:thumbup: Completely correct. ZBrush is a x86 application so even on x64 machines it cannot address more than 4GB of ram on the system. Another point to make on ZBrush is that it will magically compress the memory, and can be done so manually. I don't remember the default but if you have lower resources I would recommend…
Some great work here since I last checked in :thumbup: @ Gheromo - Great design, the texture work is ace and it fits her perfectly. @ ElectroNugget - Good design, it's hard to judge scale as others have said. I would cut down on the baked in/painted on edge highlighting. It's a bit much and far too even imo. @ zicoV - Yeah…
I was going to polish the textures on my CK items that i had submitted a long time ago since it was the first items i made. Sadly i could not use ingame compiler that i had used before. Seems like they took away that option to enable the heroes in the scripts somehow. Good news is that i found the budget on his items. I'm…
Hello, I wrote a few Photoshop CS5 scripts to help speed things up a bit when working with masks. Please try them out and send me your feedback. DOTA2_Mask_Maker.jsx DOTA2_Mask_Exp.jsx SaveQuarter.jsx Install* Download the files linked above and save them in your Photoshop presets/scripts directory * Should be similar to,…