Hooray! An improvement!! Now I just need to figure out why it's floating out there rather than in his hand. Moving it's position relative to the bone seems to do nothing...
I have some problem with the legion commanders bones. The weapon is bound to the weapon_0 slot as said on the workshop page. My weapon is still floating though, any ideas why?
i dont like this bookwyrms face.. but everything other is rly amazing work. the animations.. there is so much love inside :) and the flying courier update standing on the floating book -> epic.
I had a omni set concepted out with a floating halo behind it. Never really made it cause I don't got the skills, but I think the idea is pretty kick-ass.
Lich armor. Still some work to do. There are more scraps of cloth floating from belt, but they didn't make into render. Always liked long robes and never known why liches always have chains.
That's awesome, but in my opinion the spawning animation seems kind of bumpy as a whole. The gargoyle moves, stops, then the chain moves, then stops. Perhaps you can put the chain around his waist and make it fall to where it floats.
Hi guys, just an idea prosition for Any creative blocked concept artist. Try to picture kunkka with Crosbow on his back, Albatros around his neck and beaten and bruised from to many days floating on the sea
Okay, i am a lot happier after following Spudnik's advice, (it is still floating a bit off of his head though.) I am going to try binding the item to his idlepose bone instead of the static model.
Hello guys I'm making a drow set, but items in the current workshop ingame viewer, the items appear static, the model is animated but the shoulders are not in the model shoulder, they are floating static.. I'm new to the forum and hope i can participate a lot!
Importer seems to be broken. Every time I import this Slardar item a witch doctor mask pops up floating there. Made a thread about it on the dev forum. http://dev.dota2.com/showthread.php?t=133078&p=1058395#post1058395