This is not exactly what I need. All 3 beveled corners has same width and I need something as was posted Wirrexx:, where front side beveled corner has width 3 times bigger as is on image.
Sorry small image... but how the frig should I go about modelling all this detail? I'm looking for the 'easy and quick' way.. as opposed to the 2 or 3 hours of tedious extruding and edge looping. Any suggestions?! <3
Hi there. I would recommend to work with 1/8 of the mesh. 1. Start with your basic shapes 2. Create seperate mesh that would act as boolean 3. Boolean 4. Rotate the mesh 45 degrees 5. delete 1/8 of the mesh 6. Clean up 7. Rotate back -45 degrees 8. Symmetri and voila. HERE IS THE 1/8th of the mesh cleaned
I don´t know where to find them, but i could upload them to my dropbox if you want i have them on my pc ;) Here you go: http://dl.dropbox.com/u/1114083/Inorganic%201-3/DA_InorganicFundamentals1.flv http://dl.dropbox.com/u/1114083/Inorganic%201-3/DA_InorganicFundamentals2.flv 3rd link is still uploading will be ready in…
Nobody knows? hand made subdivision It could be very universal and usefull to know. There are three stages of vertices: 1) hand made subdivided 2) half way subdivided 3) unsubdivided Known procedure is only for number one. It is possible to exactly position number 2 and 3?