Any max script gurus out there, how hard would it be to make a script that goes in the material editor. looks at the name of the texture in the difues slot. paste that name in the name slot at the top of each heiarchy of the material,, so if you have a multi sub with 60 materials, it will look at the difuse texture in each…
clicking the user name it seems like an add for that site... so spam and i can see why the necros are happening, and its strange since its not even trying to hide that this is what these things that are on the site are doing.
Little showreel update. Samuel Bang - Character Showreel_May 2016 https://vimeo.com/167258737 Name: Dominic Dalseme https://vimeo.com/167264307 Name: Noparit Ua-wanapaksa https://vimeo.com/167221103 Name: Alex Helliwell https://vimeo.com/160476564 Name: Kyal Brown https://vimeo.com/167266641 Name: Phoebe Warries…
I'm setting up a model with some animations. The model itself is a lamp which is held by the players hand. I've exported my animations but it's not playing at all. I made an idle animation in max and exported it but when I test it in game it doesn't seem to be playing it at all. The players hands are stuck out like the…
Object in this case refers to the names of the mesh objects (ie: Group24509), not the name of the file (ie: Armor_Body_high.obj). The name matching in Toolbag works with object names.
I need to list the name of Attribute Editor tabs under an object so I can grab it and use that name in my script. I cant just set the name because there could be nodes before/after this part with the same name but a different number at the end. What should I do?
Your pirate name is "Not-So-Keen-On-the-Womenfolk Bailey" Your cute pet name is "Creamy Nubs". Your hobbit name is "Dudo Deepdelver" Your Vampire name is "Tsar of Flesh" Your Ninja name is "Susumu Tsuchiya -san" If you want to include Talbot, try the band name generator.