Hi! Looking at your texture/UV layout, I think you could adjust it so face and hands get more resolution. Some options: - Separate into texture sets of varying resolution (head 4k, body 4k?) - Trade some UV distortion for more pixels at critical parts (for example scale up face, squash back of head UVs) - Consider…
Hello, Im new to UDK and I was wondering how you would make a hinge door. All of the tutorials I come across are sliding doors. If anyone could link me to a video, or any tutorial in general, I'd appreciate it.
Thanks for all the advice and tutorial links! I definitely feel better about having dated programs now, although any version of designer would be nice since there aren't really tutorials on making tiling materials in painter like I'm doing it lol. Regarding the comments on my environment; I definitely agree that the trees…
You can see one way to unwrap a head in #Part 09 of this tutorial. I think using cylindrical mapping for unwrapping a head (as shown in that tutorial) is a common method.
Heres a useful tutorial I found on painting cloth, it focuses on getting the folds going in the right direction, may be of use :) http://www.store.forbiddenwhispers.co.uk/freestuff/tutorials/ClothTutorial2.pdf
This guy does lots of 2D tutorials. Might be able to pick up some techniques from the dude? http://jesusaconde.deviantart.com/gallery/ http://jesusaconde.deviantart.com/gallery/33402035/TUTORIALS
Textures are incredibly muddy and the models are primitive. I would recommend racer445's texturing tutorial on next gen hard surface and some modeling tutorials from Eat3d.com