I didn't get a whole lot done tonight but I took your advice @Felixenfeu and tried to give the M shape to the back and added a bit more volume, in retrospect though I was too light with it. Currently I'm thinking about going back to the muscle sculpt, adjusting the shape there then trying to smooth it out again since the…
I took her off because I wasn't happy with the edge highlighting on her. The geometry for her is mostly smooth, so they don't help the normals catch the light very well. In retrospect though, that not a strong enough reason to remove her, especially in light of the changes I have to make to the Dryad, and that the alien…
I've been slacking, but in any case here is my progress (bar top and cabinets). In retrospect I should have done the metal bits as separate geometry as a few have done, but too late for that now. I also have some skewing in my normal map from cage projection, but I can live with it.
For Windows usershere are some batch file commands I've written to make building and testing superfast for a map created in TrenchBroom. (btw, the title to this thread is madly typo'd) To use this you will want hmap2 and darkplaces. hmap2 is in the utilities section. I'm sure you could do something similar in any other…
Cheers, the windows are actually integrated into the walls as I wanted them to have a modelled recess. I based the different wall sections as separate modular pieces. In retrospect, while this did give variety it did cause me to have to build a lot more different walls - base wall with one window, base wall with 2 windows…
This is the equivalent of saying uploading the audio alone of a movie deserves compensation to the authors that worked on the movie, minus the music. Phil Fish is in a position to say such a thing, since he's one of the larger heads of a studio, I'm pretty sure you average Dev won't see a penny if they are under a…
FUCK!!!!!! I know 1Up has been on the decline..but still. . . There editors are some of my favorites as far as gaming journalists go. The Retronauts podcast has kept me going through long work hours and has taught me so much about classic video games and the history of our industry. This really breaks my heart. I hope guys…
I've pirated a few games over the years. The main reason is avoiding DRM. I have a fair few games sat on the shelf still in their wrappers, simply because I don't want that shit on my machine. I don't need seven or eight different "services" running in the background constantly on the off chance I want to play a game.…
It's right at 1499 tris (I had to chop out the backfaces from his feet, lower legs and tail) - some of the geo is a little funky but works and I just went with even texel resolution. In retrospect I should have dropped a loop from the iris of the eyeball (I re-used their eyeball mesh) so I would have room for teeth and a…