Hey there, first post here! I started sculpting Jake Gyllenhaal yesterday and here's where I'm at. It's my first likeness study and it's (really) far from being perfect but I'm starting to see him in the sculpt. It's almost 4AM so I don't see what's good and what's not anymore, I'll get back to it after getting some sleep.…
Lady Death Fanart Collectible: Part 6 Polypaint and base desing Hi, it’s been a while since my last post, some projects and being sick with COVID interrupted the process of this piece but I’m back. It’s time to share with you another part of the process to create this fanart piece. Polypaint As this is my first collectible…
I have been trying to improve at sculpting faces, and getting likenesses going, however i am stuck on this tyrion. if anyone has any advice i would love to hear it!
Supermodels and other trendy figures are getting paid so much because we as a confused and immature society pay attention to them. So they provide visual stimulation to our useless brains ready to follow their flawed example. Stop buying the products they advertise. You're just writing the paycheck. You'll never get them.…
Hey guys, I was wondering if there is a way to change between viewports in UDK like in Maya. I.e. hover over the viewport and press space? Its annoying me having to click or press alt+X to change the viewport windows Cheers!
I wanted to create a realistic CG actor and John Malkovich has a unique look that inspired me to do this portrait. I chose him because he is charismatic and different . For this project basically I did the sculpt in Zbrush, the textures in Mari and render in 3ds Max. I also wanted to try the new alshaders materials and I…
Do you have a reference for this? I assume the lower border is supposed to curve, like some kind of "poncho" like wrapper? Generally, I would avoid having a regular pattern in that area if possible. Just think about how you would have to go about printing/planning this in real life, where my guess is that this would…
I have been working on this character for a while now as part of Georgian Avasilcutei's mentorship. My goals were to get better with realistic character workflows mainly hair and marvelous designer. I am starting off with a likeness of Helen Mirren for the face/hair and then I am going to build out the character concept.…
Finished Entrants (eligible for 1st–3rd place): * 1st The Freelancer – Alexander This character model is a clear standout. It demonstrates a
comprehensive and well-structured development process, fulfilling the requested
breakdown with exceptional clarity. Each individual component reflects a high
degree of intentionality,…