Thanks for the feedback. I actually use both Gnomon an d Digital Tutors videos pretty extensively. I don't really intend to compete with them... I would need more than just myself to do so. I am an educator and I enjoy helping others to learn about the subject area. Most of my material is available for free and I offer a…
Good start sir. CRITS! :D i think if you are going true to the characte, he is far too bulky. illadin is extremely toned, but hes not bulky to that extent more athletic. Sculpting on the face( whats visible) and neck, are pretty damn nice at the moment good work there. Verybad's comment on the horns is a good one, tho the…
Thanks for all the positive feedback guys :D . Low poly and texture are on the books. Lazerus: How doesnt it work? I've not used 2012 except the demo. Setup wise: *Mentalray *Sampler : Mitchell *Samples 1/4 / 16 *Final Gather: low *Lights: 1 Skylight with a B&W gradient as the 'light probe' 2 Photometric free lights. 1…
I HATE quicktime - which is why personally I prefer any flash player either hosted on your own or from one of the popular ones (vimeo and youtube are the big ones). Quicktime is a restricted, ugly utter slow bloatware with auto update for shit I never want on windows. Also it crashe(d/s) frequently because of some unstable…
So Vig, that means professionally there is no difference between Senior and Junior position? I thought Juniors are doing some of the not so important stuff - creating some easy/mid level props, fixing some stuff. Getting coffee. :D I am in the same situation as you. Been doing Arch Vis stuff for 3 years while at home…
> It's three days before CES's grand opening, and I've discovered some very serious problems with the machine. I turned on the machine earlier this week, but have only managed to get the power LED and the two fans to run. Everything else, (the drives, and I/O ports, etc.) is apparently dead. The power adapter I'm using…
You'll never a true ideal blend when using 2 textures like that. But it's better for memory, so.. You can try blending or using decals. With texture blending, you can use either vertex coloring (cheap but depends on # of verts for quality of blend) or a blend map using another UV channel (more expensive but gives you per…
Just a quicky, I don't do a lot of illustrative type work, still not sure if that's good or bad :x I feel like I need a less intrusive signature heh SORRY for the super delayed replies guys, like I said I try not to post to this unless I have something new to show. Don't mean to seem like I'm ignoring anybody, I greatly…
WHO IS NEXT-GEN DREAMS 3D: Next-Gen Dreams 3D was founded in 2017 and has grown from a single freelancer to full professional team with the current internal team having over 30 years combined working experience in AAA and Indie Production. WHAT SERVICES DO YOU PROVIDE: We provide a full range of services that pertain to…
AfterLife Games is hiring several positions for a 3D Zombie Thriller Survival Game. [Royalty Paid Contract] AfterLife Games is developing a 3D Zombie Survival Game, called Tears of the Dead; Rise of the Plague, in the Unreal 4 Engine. You will be paid by a Royalty Contract. We decided to break the game up into 4 chapters…