I made a dragon sculpt and I am now trying to make a retopo of it, intended for animation down the line. However while I made a lot of sculpts and still models, I do not have a lot of experience with medium poly character models. I of course watched a lot of tutorials, but I have a lot of questions and desire for feedback…
Hello, My name is Lee, and I would like your guys opinion of what we are doing over at ULU. I will give a little background. About 1 year ago, without any prior game design knowledge, I set out to learn all I could about UDK and game design. It was a struggle to say the least. With tutorials scattered, and virtually…
Seriously, search around. There are lots of Modo tutorials out there. Here's 12,000 videos to get you started. :) https://www.youtube.com/results?search_query=modo+tutorial+beginner
I've made a FREE tutorial on how to model and sculpt an Old Beer Mug Model. Watch the full tutorial: https://www.artstation.com/artwork/L24AQP Concept by Galy And
be careful with the binocs, i know over at cgtuts there is an in depth tutorial on creating them. Typically you want to do something original anyone can follow a tutorial
http://www.poopinmymouth.com/tutorials/formal-art-training.html http://www.poopinmymouth.com/tutorials/money-mouth-paper.html Still very relevant even if they have been around fo a bit.
Would you guys recommend a sub to 3dmotive? is it worth it? Been meaning to get some good tutorials and I kinda wanna see the rest of that foliage tutorial...