Yeah thumbs. Feet look a bit bloated, like they've been inflated or something. In the concept I think the artist didn't follow them through - so don't copy him. Really like the proportions and the feel of the rest though. Would like to see at least a block in of the head soon.
Coots7: I'm using DX9... I don't have a proper DX11 card yet :/ Right now they are just cubemaps. I actually have a cubemap for the foreground room and one for the midground. CharlieD: Thanks man! It's a bit tough right now with family visiting, but I'll be posting more soon!
Good evening fellas, sorry for not updating as frequently as I shouldve, I was working on this piece and it is really challenging due to how many people I have to paint. That and im kinda new to painting so yea Its nearly finished to the final product will look nearly identical, And it will arrive soon =]
Hi! Unfortunately there is no way to rotate materials at this point, but it is coming in the 1.9 release! The reason it is taking some time is because the materials are built upon photoshop´s pattern system, and patterns can not be rotated. As you mentioned, re-positioning the uv´s would help, but proper rotation is coming…
glad you like my work!! my next project is this tasty darksiders challange that's burning up the forum's servers right now :) i hope to post some progress soon. check it out if you feel like it. cheers! www.polycount.com/forum/showthread.php?t=95582&highlight=tsabszy
Thanks for the crit! Yeah I guess some of those brush strokes look pretty coarse. As for the Monkey, I'm kind of sick of him..so I'm not fixing him for now. I'm currently working on a new project that I will post some pictures of as soon as I have something presentable.
Thanks guys, got a ton of feedback on this and a lot of good ideas have been brought to my attention. Will be doing my best to rework the design for the better! Given it is the holidays really soon It will take me some time, so hopefully within that time i get some more feedback. : )
Concept idea for the Woar skin.. im a bit stuck in the design of the gloves, but overall im pretty satisfied of the result by far, i hope to find a good design for the glove so i can decide my color palette.. SOON new update, i hope u like it =D
Hello there! Thank you for this tool Olli., I have followed the instructions carefully, but like kingtobee and s1dk, I'm not getting any sbsar files. Can we hope to get a fix soon, I would love to have those Quixel materials inside Substance Painter! Thank you!
Hi Maxilator, We always and continually read all applications that come in, no matter if we're specifically looking for someone or not. The simple answer is that we will stop hiring as soon as we have found enough good artists, we will take in new people as we find them and not in one big batch.