You can also use PhotoShop Bridge > Output > Web Gallery Or you can do it the oldschool way, Photoshop > File > Automate > Web gallery. If you have CS4 or 5 you'll need to download and install the additional plug-ins to get those options that where in older versions normally. CS4 additional plug-ins…
Hey guys, ok i need a bit of help on this. I have my weapons and character in game now (no animations on either yet) So i was hoping somone could answer this question. For the animations to work do they need be named a certain thing? My gun animations for equip and putdown are "IonCannon_OUT" and IonCannon_IN" (same for…
Ryan clark: i'll let my brother check it out, since i'm not much of a hardware guy :P. I barely know how to put in new memory ;) . Ironhawk: No i don't, but on the sticker on front it says this: SPIRIT 3300 AMD Sempron 3000+ 512 MB RAM 64 MB Shared Videomemory DVDR9 80 GB Hard Disk PS2 Mouse PS2 Keybord 8 in 1 Card Reader…
OK so I figured it Out. Here's What I did: I applied a Physique Modifier to the mesh in max and exported it to a .PSK file with ActorX. I then Exported the same model as an ASE file using the tutorial Then I imported the PSK,ASE,and Texture File all under the Mylevel group with the same name and voila So now its showing up…
Ouch Vig, not Bob Ross. The gfxartist tuts are good though, especially Ron Lemen's tuts. Of course the perennial PSG tut is also worth checking out. http://itchstudios.com/psg/art_tut.htm Sorry to hear that Dekard, that's why you gotta check out their work first, interview them like you would if you were hiring them (can I…
[ QUOTE ] No problem spark, I'm actualy re-doing the tut now including pics on the stages and i'll try to find a place to host the PSD. [/ QUOTE ] exellent, images would help, you kind of skipped items in your description at times which made it hard to follow exactly what you were doing. i could host the .psd for you if…
Hmm well pci express II is coming in 2007 some time, so if you want a GF9 you will need a new mobo again yay. I dunno, my 6600gt is pretty cool for the moment. I'll just hang back a bit as all systems will be running ddr3 aswell in 2006/2007. Somehow GF7 just feels like a spacer designed not to take too much wow from the…
SDK_Knite0.rar 3DS Max 2008 Since a friend wanted to play with him in Unity, I've just decided to create an SDK for this model. I ask that if you download and texture this dude that you share the PSDs you've created with the polycount community. I'd personally like to see how you layout and label your PSDs, what blend…
I bet things would have been different had Lair come out on both the 36o and the PS3. Having that game as a PS3 exclusive at that time seemed like a big mistake! New IP on a $600 dollar system with a low installed base seemed like suicide "cough" Heavenly Sword. Of course it seems the Brash Entertainment debacle didn't…
It depends on which platform you're talking about. Developer(s) Remedy Entertainment (WIN) Did most of the grunt work and design 3D Realms (producer) read: no heavy lifting, but had a hand in the cookie jar Rockstar Toronto (PS2) Port Rockstar Vienna (Xbox) Port Rockstar Leeds (GBA) Port MacSoft (Mac) Port Publisher(s)…