I use space assigned to a script that switches from create to modify mode. There was also a script around here that went straight to the last Edit Poly in the stack, or the Editable Poly base. I also use a script to increase subdivision preview with + and - for quick modeling. Then there's X for repeat last poly command, A…
Scripting is not part of my experience and that doesn't seem a easy task. I can deal with the creation of macros and simple stuff but no beyond that. There is a script renderer of high quality that uses Nitrous that shows how is a lot more capable than the it can now:…
from your install script: maybe change it to the userScripts folder which should be: that way no one needs admin rights to install your MZP file. Same for within your main script as I noticed it has some getDir #Scripts commands. A simple find and replace should do the trick. I like the idea of having functions that have a…
In the hair Round Up thread I was surprised to see the SlideNormalThief script being used in one video. It was at the very end of the work, aligning all the hair normals to a blobby shape that resembled the hair's silhouette. Was this used to permanently fix the problem of intersecting hair cards, much like people use this…
Ninja Dojo V 6.0 is now available on Creative Crash and on the Ninja Dojo web page. http://www.bk3d.com/Ninja_Dojo/Dojo.htm Ninja Dojo (Black Belt) https://www.creativecrash.com/maya/script/ninja-dojo-black-belt Ninja Dojo (Grandmaster)…
That's me. :) Thanks, I'm glad you find it useful. I actually recorded that video ages ago to demonstrate the technique to someone here on the forums. Credit for the technique though goes to Shon Mitchell (who you may know as the guy who made the GetBent script for Maya), he's the one who taught me. Speaking of scripts. I…
In your tool a function is being defined after it is used. It works on the second try because its defined at the end of the first pass. If you script is a single file, move all you function definitions to the top of the script. If you script is multiple files check this page for the evaluation order.…
[MayaInstallPath]\scripts\startup\hotkeySetup.mel I've had this issue with certain keys, I've been able to comment out most of the offenders in this file, but could not override ctrl-w for the life of me. I've some viewport shading scripts that stop functioning if I even click on the 'shading' panel menu. It could be…
Just tested in Max 2014 and Nitrous and the script spits out errors about missing albedotexture in null etc... Directly in the script's "on create" handler., when trying to assign the albedo texture . Switching to DirectX mode fixes that. Same is true for Max 2015 and nitrous I'm not sure wether the things your scripts…
First of all you can make one turbine then copy and paste, you have to make two object the fan and the base. to be honest i don't think you have to go in and make an animation since you could write a simple script that can make the fan rotate so it saves you time. if its going to be more that spinning create the animation…