was trying to create this with regular particles, but the amount of particles i have to spawn would be overkill. Realy wondering how you are doing this and what impact it has on performance!
Hi EarthQuake, Thank you for your reply. I'll try that. Could that also be used on stained glass? I've the same noise on the windscreen of my airplane model.
Defence of the ancients, from being a simple map in warcraft3 at start to spawning at least three seperate full products. (edit: as someone already cleverly said up there)
Coffee stains are WIP, just moved in there. 45° for the win actually quad core + 8gb 1067MHz ram FTW! Certainly runs youtube and facebook a lot faster.
Hi everybody!) We are Drka-Drka team - Daniel Copytsko and Kirill Kravchenko from Heyworks studio. And this is our take on the Throne Room contest. For more screenshots and work in progress, please check our thread: http://www.polycount.com/forum/showthread.php?t=147306 Software used: 3ds Max Zbrush Photoshop Substance…
UPDATE: Things you may not know list:* If you wheel spin for ages you back tires explode. * If you drive through fire (molotov) your wheels catch on fire and your tires will eventually pop then too. * You can bump into people running from cops and help them be arrested. * You can stand on people once they have been knocked…