Short update just since it has been awhile: I moved most of the major classes in the game to c++ so that it is easier to refactor into the future. I still prefer blueprints for speed but if you want to do something like move a bunch of delegates to a separate class it is a big problem to do that in blueprint. It took a…
Thanks, I'll try to fix that fist problem, I guess it's because the elbow goes through the couch. I'll try leaving the fist on the couch, and see how that feels :)