Ok my solution worked for he head but , It is not very much helping for the all detail scales all around ... when I get into very fine detail I get blocky scales or non uniform looking ... I have found a very interesting tutorial where the author , that is maker of the dinosaurs in "planet dinosaur" ...…
Been busy with that silly thing everyone does, work. I think what I might do is work on getting a better plant. Place it where the leaves currently are and then place a copy on the edge somewhere else showing different side of the plant with leaves and maybe a flower(s) of some sort. Vegetation interests me for some…
I guess the idea is to have a background that isn't performance intensive for your system... maybe? Also, we shouldn't presume to know how precise VR will be be 5 or 10 years from now just judging from the current rather clumsy input solution such as Oculus Touch or the Vive wands. If you've watched OC3 M. Abrash keynote,…
ha aww I thought this was actually going to be an interesting debate about the use of swearing in games; whether it's necessary and or adds or takes from atmosphere in dialogue. Most of the time it's neither, and is just another expression. But occasionally it will strike me as odd or unnecessary. For example swearing was…
hah! I'm actually saving some money to have someone else code up my website. I did a prototype site in html 5 that transforms from portfolio to resume by clicking a button, but I had to put that aside for Dinosaur. :p
is it really appealing to have a job where you just sculpt (or texture, or....)? i tend to get worn out when working on an asset for weeks and will rejoice at any chance to work on a different aspect of it to get a fresh angle. sound horrible to just do e.g. head sculpts from scan sources - for the duration of a project.…
As far as raw viewport performance goes, my personal experience leans toward Zbrush. I've only ever used Mudbox 1.0 and only trial'ed 2.0 in comparison to the latest installments of Z.I am also using dinotech video cards Geforce 7800's x 2 at home which is where I do most of the sculpting (which is very little). The…
Here's another practice bust, it was suppose to be a goblin but something about it says troll. In any case, if I keep this up at all expect me to work my way through a good portion of the D&D Monster Manual. The Monster at the top is a Yaun-ti Abom, but it turned out a bit more dinosaur like in the head :/ I'd like to put…
Here my current progress on the dinosaur, unfortunately i don't have time to make changes as I have a deadline but feedback will be appreciated so that I can improve it for a portfolio piece thanks guys. In UDK Animation http://youtu.be/oYYuK-pKOD0 http://youtu.be/N_X2sjTa1vU http://youtu.be/CEyw3UG-5ic Inside Foliage Map