Hey there, I'm Noah Magloire, a concept artist and illustrator. Whether it’s a stylized concept or a realistic approach, I’m excited to dive in and make it shine and bring unique ideas to the table. I thrive on collaboration and love pushing creative boundaries. If you're looking for someone who’s passionate, reliable, and…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Yep there is an ebb and flow to an artists career. Phase 1: Put your head down and refine your skills so you can become a marketable asset. This is a hard time and not sustainable but in a lot of cases it is necessary. This period has little time for balance. Instead it has a lot of tail chasing and workflows that take 4x…
Yeah, I 'have' to do this because I can't see myself doing anything else. I know it's not a stable career but it's probably the only thing going on in my life. I focus my entire life towards my career which may sound over the top to some but it's all I know. Of course, enjoying it is also the main factor. Creativism is too…
thats what I was thinking. if its not really that big of a performance increase, then why do it as much as some people do. I understand that it can be quicker to build and what not, but like you said, I notice some people do it too much and it makes their environment look very redundant. It's definitely great for things…
That's not good enough. Putting something online isn't good enough. No-one is still allowed to use that tank. You have to explicitly give up your rights. You have to say "This is my original work and I deed this to the public domain and relinquish all rights to it," or something similar. Creative Commons even has a formal…
I understand the programming effort, but the creative design effort is nonexistent. Did autodesk not have it's own idea of proper modeling tools for maya? Nex may be wide used and popular so they've chosen to include it, but they should have had their own idea of a proper toolset. Nex feels more like it was taken out of…
my critique wasn't on the ladder itself. as i told someone else, place your thumb over the ladder and tell me you're convinced of teh sale of the truck. once you do that, the truck looks no taller than what we'd typically see in the real world and that was the basis of my feedback. my 'uninspired' comment was "we've seen…
Some guy working in a car plant is a very poor analogy. Did he design the car? Is he making a unique product at the time of creation? Henry ford(and whoever the rights passed to when he died) certainly owns the right to the designs of his cars, and why shouldn't he/they? Your points about Disney are BS, because the stories…
"The main idea of this environment was to create a small, cramped space that utilizes available space to the maximum." + "Well, that's nice, but I'd love to have some advice on what stuff to add and what to change." Do some research on the topic. Right now this is just a small apartment. Nothing about this design shows…