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Re: How to Render Low-Poly (Without tris shadows)?
Reply by
pliang
·
Jan 2008
·
Home
›
Technical Talk
Also it be good to turn off use default light in the render settings...
Re: Frontpage browser compatibility?
Reply by
Daz
·
Dec 2004
·
Home
›
General Discussion
#999999 for the link ( #333333 default ) I was afraid people would say that
Re: Deus Ex 3 Sniper rifle.
Reply by
sampson
·
Jun 2009
·
Home
›
3D Art Showcase & Critiques
could u show some non-enhanced grabs? just default and that....
2 results
Re: Maya view rotation with 90 degree snapping?
Reply by
Alex_J
·
Jan 2021
·
Home
›
Technical Talk
the orthographic camers do not rotate by default. learn to use the software as it is. It's super fast.
2 results
Re: 3DS Max 2018 - Sluggish UI and UV Editor
Reply by
gandhics
·
Jun 2020
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Home
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Technical Talk
By default, it uses "mode 5". NO need to do anything. Just update to 2020.
2 results
Re: [L4D2] [WIP] Echo Base: Hoth (Star Wars)
Reply by
Nicky_Da_B
·
Nov 2019
·
Home
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3D Art Showcase & Critiques
had to fix the stupid ass convex default physics model. back in the engine
Re: Link Breath of The Wild
Reply by
katt_kitt
·
Jul 2019
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Home
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3D Art Showcase & Critiques
Got the Skeikah Slate done and made a quick render with Zbrush's default render.
Re: Maya 2012 Normal Map Baking Problem
Reply by
Jeff Parrott
·
Mar 2012
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Home
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Technical Talk
Have you tried doing an ambient bake with the default render and not Mental Ray?
3 results
Re: Some Normal Map Baking issues
Reply by
HTLu
·
Mar 2012
·
Home
›
Technical Talk
I reapply materials to the default materials and rebaked but its still get that error.
3 results
Re: Photoshop breaking normal map
Reply by
TheAxiom
·
Oct 2014
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Home
›
Technical Talk
This is what it's set to. I'm pretty sure I haven't touched it since default.
2 results
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