I've just tested it on 2017.1 and I'm getting instant feedback in the viewport. I have 2600 objects with turbosmooth, all sharing the material. Slate is instantly responsive to open/use/edit mats/etc. My computer is not as good as yours: i7 3930K, pretty shitty old 660gpu - 32G Ram. However, I'm on a rock solid Win 7 SP2.…
Enodmi - Thanks man! yeah, I think this is the first vacuum on poly count that has been done... :D Here is my bake at 3635 Tris. I brought it down almost an extra 300 tris just for you Phillip. :) When I did some crap tests, I had some bad waves on the back piece were the motor would be in... then of course the 4 wheels…
don't forget about additives :) you could get away with a shorter 90 frame animation and then have another 90 frame animation with some "noise" and have it mess with the base animation on an additive layer :) ez I've taken the lazy way out a few times on a current project and made around ~300 frame long idles, but then…
also, if you are headed to the Unreal engine a handy little tool called G16ed is usefull for working with and exporting 16bit greyscale images to their proper format. These suggestions are quite good. You could also draw out the road system in photoshop in a layer above your height map. Set the blending mode to overlay,…
I just got home from the morning black friday shift at target, and we had 200 wii systems and didnt sell out. good luck trying to sell it brad, but i doubt you are going to make much off of it. i tried buying one and selling it on ebay about 2 months ago, and after fees, barely made a profit. but if you have alot of…
I'd thought about this before and looked into it a but when I had an idea for a project for myself Golden Axe would be an awesome remake as it has all the classic fantasy elements and DEATH ADDER ! Bionic Commando is another one I can think of . Remake System Shock with Unreal 3.0 graphics ..wow Remake mario world for the…
Interesting thing people with too much time on their hands have pulled up - around 5 seconds into the clip you can see a sign loom above a wall with "Visit Vice City - $300" written on it (the $ sign is right next to the top right corner of the white 99c sign). You can also see the bottom corner of the same sign right in…
Constructfilm Tech demo at Nvidia's GTC conference March 25, 2014. 1. Rendered using V-Ray RT GPU 3.0 for 3ds Max 2. Rendered with NVIDIA K6000s and K40s on 3DBOXX 4920 GPU Edition 3. Typical video RAM usage 6-7GB 4. Typical render time 5-10 minutes (DOF and motion blur are all rendered in camera) [vv]90509568[/vv] UE4 -…
@ Raider ... Thanks for the tip on the back muscles, I will refine those before the final bake. @Butt_shaib ... I see what your saying about the knees and back. I'll be going back to refine that stuff before I bake. About the shorts however, MMA shorts are definitely tighter…
Thanks for the advice! changing the FoV makes everything look quite different which takes a little getting used to. In the meantime, the first highpolies and their low poly counterparts. 40-48-120 triangles left to right. The straight piece top left will be used for a bent version as well. I was thinking of doing the rest…