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Re: 3D Studio Max to XNormal Workflow
Reply by
katana
·
Feb 2014
·
Home
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General Discussion
What does the UV layout look like?
Re: Martin Palko - Portfolio Feedback
Reply by
slosh
·
Apr 2014
·
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3D Art Showcase & Critiques
Great work, great layout...kudos man!
3 results
Re: RGCA - An Alien Minute - all 3 categories - Stefos
Reply by
smallWstudio
·
May 2015
·
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Contests & Challenges Archives
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Reallusion Game Character Animation Contest
Very cool images and layout! Looks great!!!
Re: normal map baking help ( crtis )
Reply by
EarthQuake
·
Mar 2011
·
Home
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Technical Talk
Where is that area on your normals?(uv layout)
Re: 2x takedown polish ++++
Reply by
Arturow
·
Nov 2015
·
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Animation Showcase & Critiques
WOW That looks so sick!!! loving the layout
Re: First UDK level (WIP) Victorian London Alley/Courtyard
Reply by
spectre1130
·
Mar 2012
·
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3D Art Showcase & Critiques
My initial top down map layout
Re: TRON-VEHICLE-Daniel
Reply by
Conor
·
Dec 2010
·
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›
Low Poly Challenge
Much better uv layout, well done!
Re: THRONE ROOM - The Dragon Lord - The Polygon Warriors
Reply by
Murasam
·
Feb 2015
·
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Allegorithmic's 'the THRONE ROOM'
Here's a loose concept for our layout. polygon
Folio critique
Topic by
OBlastradiusO
·
Aug 2015
·
Home
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3D Art Showcase & Critiques
Need some serious critique on my portfolio. Is there anything I should change like the layout, descriptions, etc? Thanks! http://nickbouldin.squarespace.com/
2 results
Modo uv question
Topic by
OBlastradiusO
·
Sep 2009
·
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Technical Talk
It's there any way to get non symmetrical uv layout sizes in Modo? Like 1024 x 512 uv space sizing?
2 results
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