I am renting - however what I pay is actually very cheap for this area; it's not just below average but below the cheapest you can currently find. My house is considered to be 'three bedroom', however one of the rooms is unreasonably small in my opinion. Prices vary from around £1200 per month to around £3500 per month. I…
Thanks earthquake :) Well its 4:35am over here with 3 hours to go Ive got to face facts that i wont be able to hand this in on time. Still got the hair to finish, the staff as well as all the presentation work and endless endless tweaking. Here is the texture currently
35k € per year (raw, apply taxes and it's less) is the average for a senior in Spain with 10+ years of experience, and you can't expect much more unless if you work in other profession. Our work is still not recognized and in any contract we work as "coder". I don't understand why you want to leave the US when almost all…
On the other hand, it is far better to spend $800 on software you'll use every day, vs $3500k+ on something you won't. If you're favoring character modeling / design / anatomy more than hard surface subdivision modeling, then I'd definitely lean towards zbrush. The fundamentals that you are really going to need are going…
Somehow managed to put in a solid 10 hours today - really want to get this finished as soon as i can! Lopoly first pass done - its still over budget, but getting it down to 3500/3000 polys is fairly trivial now that i've got this far Also managed to get round to designing and sculpting his flying staff. I *think* it should…
I just ordered these : http://www.lacitedesnuages.be/boutique/images_produits/1009-1119.jpg http://www.lacitedesnuages.be/boutique/images_produits/3755_1.jpg http://www.lacitedesnuages.be/boutique/images_produits/3532_1.jpg http://www.lacitedesnuages.be/boutique/images_produits/1009_starsky93.jpg can't wait !!
Yes this is how the last version came up. http://faltzer2142.deviantart.com/art/First-Anime-Character-359860707?q=gallery%3Afaltzer2142&qo=0 I didn't really like the final results so I started working on a new one http://www.polycount.com/forum/showthread.php?t=119215
OK so here a version with the eye reflections and refractions actually turned on this time :P Thanks again for the feeback guys. I think his eyes are quite deceptive. I've only recently pulled them back and you'd be surprised just how set in they are. I think the focal length and angle doesn't really help. Although his…
Finished the normal map. moving on to the texture, first ever so ill need some hard crits :D 3550 tris its on 2048 x 2048 maps right now. Will be posting more updates later. rendered in marmo