The scar looks like plastic because it IS plastic (polymer). So if you're trying to replicate polymer why are you showing metal underneath? The big problem right now is your wear is all high frequency (noisy) and very uniform (it's everywhere). Look at pictures, and I mean really look at them, and ask 'why is that the way…
Looks good so far! I think your textures are looking a little bit flat tho, I would suggest adding some linear gradients in there to add some visual interest. You could do a bottom up gradient on the main dispenser, as well as the handle itself, maybe play around with it and see what you can find. Stuff like this is a good…
so my question is this: how much time will crunch take off of a projects completion time? is 1 month of crunch equal to say, 2 months of non-crunch? does working 3 months of crunch mean the game is ready 6 months earlier? if that's the case... i honestly cannot fathom why people go into crunch mode unless 1. the goalposts…
Yeah yeah totaly. But this isn't really what I was looking for :/ . I know some of the people involved and most of that stuff is, yes, mod teams. Its different. No CEO is bought out. There isn't a "sold-1m-copies" IP involved. Its a decent example, but I think you voided it by one word "fold" They were brought into the…
I have a friend how has a degree in Social Economic Studies - Doesn't have a job for almost 2 years. I have a friend who has a degree in Economics and Business - Doesn't have a job, still goes to school, but Internship positions are NOT open for him. I have several friends how have a degree under Sciences - Neither of them…
The thing is, farming worked just fine for those who either don't have the patience or maybe lack the skill to unlock stuff the proper way. I had no problem with others doing it because it didn't affect my game experience at all. If anything it made it more interesting going up against newbs who thought that having the new…
"One character is a technician called "Pinky" who has a cybernetic wheelchair thanks to a bad teleporting accident." That reminds me of the guy in Alien Ressurection. It's bizzare how little innovation you find in high budget film making, I guess spending that kind of money makes the execs very risk averse. This reminds…
Thank you for this! some of these are really helpful 1 - yes, some areas, such as the square bumps in the middle of the head, i left unchamfered purely out of haste. should the high poly have any hard edges at all? is it only the low poly in-game mesh that needs hard/soft setup? are there benefits to hard/softing the high…
I don't know about you but I listen to a good amount of Pogo as part of my nutritious breakfast. For those of you unfamiliar, he's a musical composer who has created a number of intuitive movie remixes over the years. I'd say a good song to start with, a commission from Pixar: [ame="…