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Re: Advanced Vertex Painting?
Reply by
ZacD
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May 2015
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Unreal Engine
It's not very different, the material editor is basically the same, but uses PBR.
3 results
Re: Sketchbook: Aleks_T
Reply by
Aleks_T
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Nov 2014
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Digital Sketchbooks
Trying a new pbr pipeline. It's very handy!
Re: Shameless WoW Fanart
Reply by
Joost
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Sep 2014
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3D Art Showcase & Critiques
Awesome! I love the handpainted PBR look :)
2 results
Re: some character werk from 5th cell
Reply by
artofmars
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Apr 2016
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3D Art Showcase & Critiques
These are great, love the stylized look with PBR textures
Re: Quixel SUITE | Status & Stability Patch Download
Reply by
final_fight
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Mar 2015
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Quixel Megascans
Is there going to be new metal PBR textures in MS?
6 results
Re: IN PROGRESS: blinn-phong calibration not correct for ggx shaders...
Reply by
marks
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Aug 2014
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Quixel Megascans
Which is basically every engine that adheres to PBR ¬_¬
Re: I call it a tortapult
Reply by
Brian "Panda" Choi
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Nov 2014
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3D Art Showcase & Critiques
You doing last gen texturing, or PBR?
2 results
Re: Ben's Hair-Texture-Generator for Haircards
Reply by
goekbenjamin
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Nov 2018
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Technical Talk
I guess maps for PBR are essentiall too?
Re: [FINISHED] HANDGUN - Hardsurface modeling - Zbrush & Maya - Game Ready asset
Reply by
teodar23
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Jun 2021
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3D Art Showcase & Critiques
Keep in mind the PBR guideline and avoid pitch black colors in albedo
2 results
Re: Substance Painter Material will not update
Reply by
poopipe
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Apr 2021
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Adobe Substance
the non-pbr-spec-gloss shader takes a diffuse channel as input
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