this is going to sound harsh, but no one who is in charge of hiring is going to care about the reasons you don't have a portfolio, they are just going to see your lack of portfolio and move on. It's literally all about what you can SHOW you can do, not what you SAY you can do. I empathize with your current situation, it…
Alright, sorry for the delay but here are the flats for the mud ground texture. Workflow for creation (approx. 4 hrs): 1. Start with basic diffuse, something with enough detail in colours to bring out the normals/specular nicely. Make sure the map is at least 2k, you can always downres it... 2. Adjust diffuse colour…
Meant to reply sooner Ror but well, you know, crunch Great post by the way. I feel the same way as a couple of you have touched on I think in that it's the process that really counts for me now. It sounds a little lame but the team camaraderie. The banter. I like the people side of it. That and 'making cool stuff' as Bobo…
Nicely put snowfly! Few other comments: Being a UI artist is a unique beast, and subset of talents. A few things that I'd look for in a ui artist: Be and avid gamer This doesnt mean you need to play world of warcraft 80 hours a week, but instead enjoy all types of games. Study all types of methods of interaction, inventory…
I was sort of in your shoes when I went to school. I chose to go to a less expensive school since I thought I could teach myself anything that wasn't covered in school. That ended up being very much the case. I taught myself 90% of everything I learned in school and the other 10% I learned from polycount and friends.…
cheers otomoto. I have a suggestion / statement for you. DO NOT GO TO COLLEGE FOR A GAME ART OR DESIGN PROGRAM. (emphasis on the period) The one exception to this might be the guildhall.. About me: I started on a computer animation degree before game design was even thought of seriously. The program consisted of a…
When Max crashes and it says; "attempting to save a copy of the scene, this file maybe corrupt". Then send off a hate mail "bug-report" to Autodesk. Then you open the file it attempted to save and everything looks ok so you press on. Guess what its royally messed up on the back end. You're better off going to a previous…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Hello forum members, My name is Ty and i am the project manager of Interlight Studio. Interlight Studio members are passionate,dedicated,experienced and creative individuals. We are looking for strong, self-motivated and dedicated individuals to join our team. We are hard at work creating some amazing content. About us: We…
Crystal Dynamics is looking for a Senior Technical Artist to join its studio in Menlo Park at the heart of northern California's Silicon Valley. Job Description: The Senior Technical Artist will work directly with the Director of Technology as part of the studio's shared technology group and is responsible to evaluate,…