I asked chat GPT to make me script using same idea. Packing matID as UDIMs pattern 4x4 first then normalize for selected objects . Took it seconds and it understand the idea quicker than a typical programmer adding extra helpful features I have not even thought about like working with 12 materials and doing 4x3 pattern .…
This thread will show my process from start to finish with this Saturday morning cartoon character known as the Tick. The requirements for this build is 1200 tris and a texture sheet no larger than 512 X 512 .... ALL feedback is welcome :)
Right, so here is what I would suggest doing. I would stay away from designing your own stuff for now. You'll need a hole lot more art under your belt to figure out good design language etc. So make real world stuffs, (you can do sci-fi I wouldn't 100% suggest it at the moment) So pick a subject matter and do a series of…
I think you're making things a bit more confusing for yourself Did this myself in XSI too, the way John said. Basically, you will have 2 (or 3 if you want) nulls that are placed along the forearm bone, the verts in that area are weighted to the nulls instead of the forearm bone (or you could skin verts near the elbow to…