wow... talk about your slice of history. http://web.archive.org/web/20050513204149/dynamic.gamespy.com/~polycount/ubb/Forum2/HTML/002137.html?015-200106130752 [/FONT]
if you want to do it in one pass (the results arent as good but still fine) put the skylight down to 0.7 or so. then apply a specular material with an omni or something
Heya - New Maya Tutorial - Going from Maya 2017 to Realflow and back to Maya without using the Realflow connectivity plugin. http://www.youtube.com/watch?v=drVtRegrsHM Cheers! Ruan
Figured I'd share this with the good folks of Polycount :) Feel free to join in! http://www.game-artist.net/forums/game-artist-mini-competition/17570-speed-modeling-competition-2-012-scarecrow.html
More shots here: https://www.artstation.com/artwork/bZBYn 5/9/2017 Making a 3D model of Pure mage's "Twinker" concept. Highpoly shape is now done. I've used Fusion 360 and just a bit of ZBrush.