I been searching google and UDN and i cant seem to find a tutorial on implementing bloom and hdr into your levels in UE3 the closes tive gotten to any information is this excert from the unreal technology website. http://www.unrealtechnology.com/features.php?ref=rendering anyone know of any tutorials or sites tha would…
Hey! So I'm following a 3dMotive tutorial for foliage in Unreal, however I am using Maya rather than 3DS Max - which the tutorial makes use of. Essentially, I want to find a way to set up a shader network for some specular highlights on blades of grass. Does anyone have any recommendations? Thanks.
Hey guys! Can anyone suggest me a good tutorial for vray about character lighting or character presentation? I mainly want to learn how to create a good lighting scene and a proper workflow to composite the different render pass in photoshop Also i would prefer a tutorial that is rendering a textured piece instead of a…
In the following project I was testing the Marmoset Toolbag 4's a texturing capabilities: [Marmoset render] [Marmoset Toolbag texturing project] The original concept could be found in 3DEX tutorial... though I decided to not follow the tutorial, and see how can I do somethig original.
Just what has been said, but in a step by step tutorial. http://www.squirrelyjones.com/public/model.pdf As Mark said use TexTools UV/3D Swap for the "flatening" mentioned in the tutorail. (I'm affraid of sculpting, I love this tutorail :O) Edit: The rest of the "Pandicarus" tutorial series is in the wiki ;)
I have a twitch and a hitbox account, due to the latest changes on twitch i have to evaluate when to choose which plattform since some stuff i do i want to archived - tutorials and shit but since i work with music running they are silent tutorials kinda. :P
Hey, This is something I've been working on my spare time. Its made for an upcoming tutorial, showcasing the the complete 3D concept art workflow. This is just the images produced in the tutorial. process: procedural water wave shader: procedural drip shader mask: Procedural Arnold blend shader:
Thanks guys! :) Fenyce: hmm i can't remember any specifik tutorials. If you want to find some good pixel tutorials you can find some on deviantart. But i can recommend just looking at the pixel art in games like Sword and Sworcery and Other Brothers.
This tutorial series is pretty good. It covers most of the bases. [ame=" https://www.youtube.com/watch?v=RVpXK76N2mM"]http://www.youtube.com/watch?v=RVpXK76N2mM[/ame] Some good stuff in here as wellhttp://www.philipk.net/tutorials/materials/materials.html. Other than that it is mostly trial and error and a lot of…
Fixed up the normal map more and I have begun to texture in substance. I'm following a few different tutorials right now, especially the Chamfer zone website tutorials. If any one has any input on substance and texture please post!!! Thank you Gals and Guys!