Hey, is there a way to change the dialog where you adjust the values back to the good old box style, instead of the new way where is it shown in the viewport. The reason I ask is because I prefer it, and the new way has broken on me and I lack the motivation to fix it as I don't like it, I can only seem to use the top…
Well done. Clean looking etc. I mulled this one over to get a grasp on what was bugging me about it however and I agree about re cutting it. I think it mostly lacked tension and empathy and I think the closure fell short. The beginning shots have the look of a normal day. This IMO would have been a good place for some…
so rough it out, and just improve on the side is the best bet im hearing. I figured as much, But as sonic said in his best... you have no idea how much ive stressed myself out in this year between working pratically 26 hours (yes a day and some time into the next day straight) at my job, just to work on some projects , and…
Homeboy took down his website. I don't know if I should feel sorry for the guy or if this is just another stunt. Anyway, this should be either funny or sad depending on if you think it's for real. This is his last undeleted post from CG Talk: [ QUOTE ] I am not posting this for anybody to feel sorry for me and I am not…
Hello everyone! I'm happy to share my new work with you – a Mech Concept art piece, my personal work.In this concept, I wanted to capture the spirit of a heavy, industrial, combat robot with clean, heavy lines. But I decided to add a bright accent just for fun :p The robot stands approximately 5 meters tall.It is armed…
Agree on the grass and would include a lot of the edges where buildings/objects meet the pavement or ground. Managing transitions helps a whole lot in selling an environment. Some grime decals or vertex painting in those areas will help tie everything together and add interest. Having some texture transitions around your…
Hello everyone ! I hope you're having a nice day ! First of all, I am kinda new around here, so feel free to tell me if I've posted this in the wrong place. I'm working on my first game environment in Unreal Engine 4, and was having trouble organizing my work. I need to know if my workflow makes sense, so if you would be…
Hello everyone and welcome to the 99th edition of the Bi-Monthly Environment Art Challenge for the months of November and December! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to…
Hello Surrow, and thank you for your reply! By analyzing the art style, do you mean deciding on what parts can to be sculpted versus what areas can just be painted in (especially ones with folding details)? As for the clothes, I was finally able to import my Marvelous Designer version, and I got what you meant, as in…