Theres some really great forms in these pieces and the modelling itself is really clean and sharp, in particular the floor works out well. The most recent wall seems a bit like you got lost in the forms compared to the control you showed with the floor. I think the problem is that you had 3 or 4 really strong forms in the…
run this script in your maxscript listener (F11 - > new script -> paste -> file -> evaluate script ) ---------------------------------------------------------------------------------- Fix MAX's window positions-- version 2.0-- max version 6, 7, 8, 2008, 2009-- written by Joshua Newman-- www.joshuanewman.net-- written…
I have a question hopefully someone can help me with. Im using 3DS Max and its my intention for the object I created to only use a 256x512 texture map. To understand the problem, let me explain how I went about it: 1) I created the UVs for an object using only the left half of the main UV window. Assume in this case that…
Hi all, I have a 'problem' that bothers me ;-). I have a very simple test scene in 3ds MAX: Essentially a box (w=1cm,l=1cm,h=2cm) hovering 1cm over a plane. Now I export this to Mudbox in order to create displacement map. In 3ds Max I have set units to Metric(centimeters) and likewise in Mudbox - linear units set to…
We're using Unity. [Edit] Checked our settings and we are using 60 for shadow distance and Medium quality. That would make it 1024. [/Edit] By reducing the shadow distance to around 60 - 80 and not spreading it off into the horizon you can get away with some decent real-time shadows at low settings. You could even swap out…
I'm a wee bit confused on what you mean over getting fired on the roofs. The roof in the concept drawing is open for interpretation as it currently is, it implies some sort of shingling but is not descriptive. I'd say being able to interpret a concept is important, and so is knowing when to change something if it will…
Reset X-form is your friend. (Max) Max: -FFD box looking weird? Reset X-form! -Selection Box/outline out of wack? Reset X-form! -Exporting to game/SDK? Reset X-form! -Mirrored part of a mesh turns inside out once exported? Reset X-form (and then check and correct flipped triangles)! :D -How do you carry over a selection…
Oxy: yup, the only reason I see that I'm doing that though is performance. I'm not using crazy hardware, which 3dc takes pretty good avantage of if you have it. I have an imac at home with 4 gigs and a 256 meg laptop graphics card in it. 3dc takes more advantage of graphics hardware than zb, so if I just want to sculpt at…
A blank canvas is big... really big and its easy to screw up your scale. Since you really didn't say what program(s) you're using it makes it hard to be specific about setting up scale... I'm going to guess you are a student and you're learning Maya? Or are you going to build everything in UnrealEd? At work we use max for…
Japhir : Yes I did the other too and I'm a man Kovac : Yes, to the end they must be together. I'll do some modification to the end because I have a third character to do. You can see this next on this link. And yes I learned a lot with those characters, It's new for me. Sectaurs : Then I added this two pictures in…