One trick I've used in Photoshop to tile a small section, was to use the freebie HalfWrap/etc. filters, which do an Offset centered on the current selection (instead of the whole canvas). Really handy. http://wiki.polycount.com/PhotoshopTools?highlight=%28halfwrap%29#Filters_and_Actions
I am only just beginning to dip my toes into this subject as well. However, the example you posted is from Koolas, and he has a thread on the Unreal forums where he posts some details. It's almost become an ongoing discussion of how to achieve these types of results, with lots of people asking the same questions you are.…
@lotet Thanks! That's a super valid crit. However, I want to keep these things along with the crab a bit more low poly, since they are more like the environment than the focus of the whole piece. Otherwise with the same polygon density as the frog I think the scene would be well over 200k tris. Took me a while to retop all…
Ah yeah sorry I think I may have exaggerated the intensity when I said to use 128 there hehe. I was simply trying to make it obvious if you look at the difference between doing this and using 8bits per channel. But yeah you'd want a gradient that isn't totally linear to get a more sphere like shape :) I'm glad you were…
I'd recommend krita(free), there's a new wrap around feature, you just press "W" and paint http://youtu.be/9ICGks0-InQ link to download http://forum.kde.org/viewtopic.php?f=281&t=117747&start=45#p296057 edit: just noticed you said automatic solution, well .. :/
You need a WinMain function if you want to compile a Win32 application... http://msdn.microsoft.com/en-us/library/ms633559%28VS.85%29.aspx Here is an example of it's implementation including steps showing how to create a window... http://www.relisoft.com/Win32/winnie.html More info on Microsofts website here...…
Windows installer is now available: http://sourceforge.net/projects/gimp-win/files/GIMP%20%2B%20GTK%2B%20%28stable%20release%29/GIMP%202.8.0/ Wacoms might work, I saw someone mention using a Bamboo without any issues. I haven't tried it yet at all (waiting for a Mac installer...). Note: You should grab the…
Thx guys! This time I included the texture, and I hope you notice I've taken your advice to heart. Again, this texture is 512x512, and the tower has 2854 tris (the original concept for this tower was not made by me).