So I got back to my Conan stuff. I'm roughing in a scene from The Hour of the Dragon ( the best Conan story told imo) where king Conan's future wife Zenobia helps him escape Xaltotun's dungeon. It'll be sort of Shemitish with a bit of Set engravings also as Xaltotun is from Acheron and they were Set worshippers in the past…
The whole forum is about game development, we don't need a section :) The problem with these sort of questions is that the answer depends on what you're making and what your engine and toolchain can cope with. and on top of that - the answer will often be "all of the above" Your best bet on the terrain / road stuff is to…
New Naval Raiders. I call this skin "Starless Aeon". Need to open Proplexity. Gotta consult the shoggoth if there are harpoon mechanics in rulebook. Having a hit test on armored units and make them move towards you each turn. Would be neat, but probably broken af.
it's exactly why I am interested just would like an opinnion if it could render something like moss , grass , fur like thing done with gazillion tiny mesh instances with proper light bounces and scattering through tiny grass blades or fir tree needles to have proper mild, tender fur like looking result and a nice noise…
The hallway is definitely your best piece, I think if you managed to get 3 or 4 environments with that quality you would be onto something. The UFO scene is ok-ish but there are a few things that stand out. First of all the lighting could have much more work, right now it is a bit of a mess composition wise, so I think if…
Cheers thx for that, explains position of those tracks so assume legs deploy in a kinda storage position to enable travel over uneven soft ground. "Unfortunately I don't think the texturing is working very well to communicate that as I was very rushed doing it(even the pistons are completely rusted)." These 80lvl articles…
hey guys i just downloaded Tool Bag and when i try opening it my pc starts making some beeping noises and i get this error in the Tool Bag log: Particle: cannot load file"base/particle/impactwater/impactwaterbig.part"! Sound: cannot open sound file "base/sound/impact/impactwater_large.wav"! Cannot load audio file…
Hello everyone and welcome to the 99th edition of the Bi-Monthly Environment Art Challenge for the months of November and December! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to…
Welcome one and all to the 96th edition of the Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…