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Re: Catell-Ruz: Dofus, Descent, Hearthstone stuff...
Reply by
Stinkhorse
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Oct 2014
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2D Art Showcase & Critiques
Digging the big chunky shapes and that soft desaturated bounce lighting. The Elf and the Chappie with the knife are especially good.
Re: Greentooth Awards Announcement and Call for Nominations
Reply by
Joopson
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Dec 2016
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General Discussion
People: Joe Wilson Studio: Frictional Games (SOMA) Tools: Marmoset Toolbag Game: Dishonored 2
Re: [Riot Creative Contest 2017] Sand Queen Nami - Final
Reply by
DanRobinett
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Jan 2018
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Contests & Challenges Archives
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Riot Creative Contest 2017
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Riot Creative Contest 2017 - Illustration
Wow this is turning out so well! Your control of soft/hard edges is inspiring. Good luck!
Re: What are phone interviews like?
Reply by
MoP
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Jul 2005
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General Discussion
"Hello, Ubi Soft? I'd just like to let you know I'm naked right now."
2 results
Re: [3ds max] How to pack UVs with similar direction grouping?
Reply by
gnoop
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Dec 2022
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Technical Talk
This soft can do grouping too as far as I know but I never really used it personally. Too many options, too many buttons to learn about. While Blender + uvpackmaster is usually push and forget.
Re: Mafu's WIPS
Reply by
1stAnd10
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Apr 2014
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3D Art Showcase & Critiques
I really love your texturing style and the softness of it. Can you do a tutorial?
Re: PETROL/BLOOD - konraden / joakimlarsen
Reply by
konraden
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Jul 2014
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Petrol/Blood
I think its the shader and lack of materials, everything looks like a soft plastic =)
Re: ND0 doing weird normals
Reply by
stilobique
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Sep 2014
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Quixel Megascans
Use a English version for Photoshop. Any error can come from a soft translation !
Re: Egyptian
Reply by
fluor
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Aug 2015
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3D Art Showcase & Critiques
Awesome final result! Looks super soft and very nice colors. Great job!
2 results
Re: Asmodeus Mech.WIP
Reply by
BI0H0G
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Sep 2011
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3D Art Showcase & Critiques
il try, maybe i use soft edges insted of hard but thanks for the help
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