Nitewalkr That is mostly due to HR not knowing the ins and outs of things and looking for lack 3 years experience or a computer science degree as a easy way to knock people off the list. If you can manage to talk to a Sr software engineer or something like a technical director your chances for a job go up greatly. The 2…
They read these forums it's too late, you've already lost. Just kidding about the lost part. Be yourself, be prepared to talk shop about workflow and such and have some questions of your own. If you're talking to an art director don't start asking about their benefits package, etc, stay focused on the topics brought up in…
I've got a blue one of these: http://www.newegg.com/Product/Product.aspx?Item=N82E16834220678 (Not sure why the blue and black ones they list have a different price, when I got mine blue/white/black were all 299). I took it to the last GDC and it performed fantastically. It boots up quickly, runs web and word without…
I think it looks great! Some things I noticed, and keep in mind that I'm not super-familiar with your references, so some of that might be due to those. The front of the lower legs is very hard to read, the shapes get lost there a bit. The leather cloth feels like it was meshshmoothed. The borders are very clean and have…
I was agreeing with you. I was just saying that this thread was for people who already invested in zbrush and mastered it, probably they currently use it in their workflows which possibly makes them stuck, unless until they learn alternatives for sculpting or make peace with the last zbrush version. It is possible that,…
I've got a bunch of keyframes animated and set for the left side of a model. I can copy them over to the right side and it's fine, except that it copies it exactly and things like arms swinging inward swing outward on the other side and it looks strange. I know that you can mirror joints and polys but I don't see anything…
Hi. I am creating the game on a fairy tale A.A.Milne Once on a Time Engine: Unity3D. Short description: Adventure, width line script. It is a fine story. Player will be interesting, to know, what will happen further. Hi will be able not just to go throw the story, but to walk in the world and will be have some sort of…
Well, first of all, you did not offend me, so relax. My contradiction occurred when I realized that I should ask this question instead of posting a long ars post complementing on your blog. The question is: Based on today's research methods for anything (Assuming as you are talking about that when you say "Is searching…
[ QUOTE ] Did anyone watch this? [/ QUOTE ] Yeah, I happened to change it over to NBC (I only get 5 channels in my room, so not much selection), and I saw them talking about violent videogames so I watched it for a bit. I was actually considering starting a thread about it, but I was going to comment on how horrible the…
agreed. those times were great. this rarely happens nowadays. Skyrim was the last game that did that for me. As for the OP: one thing I just cannot do is talk about games with other people. I still like playing games but I find talking about games usually incredibly boring, unless we're covering a specific artistic feature…