I actually enjoy cinematic games. They're like a hybrid of a video game and a movie, like when you want to play a game but just want to sit back and relax without putting in all the work. The Order should be seen as like a playable movie, kind of like Metal Gear Solid 4 or maybe the Uncharted series, just a different genre…
The one "RTS" that really nails zooming in and out is Sins of a Solar Empire. Zooming feels really good in that game, everything lods in and out seamlessly from full models to unit icons. Quite good-looking game that didn't break the bank on performance either. If your game doesn't need to operate on a galactic level you…
Hey everyone ! Discover the Winter Suite in this new video illustrating some of the features available in this package. Enjoy this peaceful and relaxing environment made with Unity 5. https://www.youtube.com/watch?v=xsCEufb1KpU Don't forget to rate the package, feel free to follow Blackfire…
@Malatoar Here's what I saw from you... Good start btw! The fat thumb is what I first noticed, then maybe having the fingers a bit closer together and then your fingers relaxed some more. Try letting your hand hang and look at it, the middle finger isnt straight. They all have a slight curve. Take what you will, I'm…
Red Wax RULES ! ^^ No seriously, the best is to change your mat when you sculpt really often, some materials can reveal strange topology or bad sculpting errors. You don't need to sculpt with them, just check your model. The "sketch" materials for example are good to reveal the areas which need to be smoothed/relaxed. And…
Hi Zangief, The face and lion skin are looking good. One major thing that seems off to me is that i) the oblique muscles seem to be too low on the body ii) The abs seem to not contort with the overall form of the body. They look like they are too relaxed if that makes sense. I've attached two copies of of one of…
Dumping some new renders. Got her rigged up and now working on the final renders. Have a couple versions, would like to know which people like more, the gold glasses and red nail or the green glasses and nails. I also have full body renders of her without her tattoos glowing so you can see her in regular relaxed mode.
Thanks guys. I tweaked the body based on your crits, even if it doesn't look like it's changed much :-) I think the shoulders are o.k. The pectoral wasn't transitioning to the bicep properly which made them look odd. A more relaxed posed will help too. Made the hips wider and rounder. Hands were indeed very big. Widened…
Ah thanks guys As to the uvs, is there a relax tool? So I can select faces, hit unwrap, cut a seam and then select the faces again and unwrap again and itll cut the seam? If I select faces in the uv editor will it select them in the viewport or do I have to select them manually again...? Would experiment myself but im at…
Probably going to change the front soft bits to scalled "shell" type of thing. Also will probably change up the hands/feet to something I've been thinking about. Just a w.i.p. have to hand do the wrinkles =/ good practice anyway, I used marvelous designer only as a means to learn how folds work in real time, took yesterday…