That is the dog's bollocks, and the rest of the dog! That pelvic bone is a nice touch, it gives it a demonic/wasted look without losing any strength. IMHO the hooves could do with looking a bit more 'cloven'. They don't look very hurty, unlike that gob!
So wait... we can or we can not use it to make demon-Jesus killing kittens? I still might use it, but I don't like the idea that someone tries to sneak extra stuff into the EULA that really doesn't deal with the software.
More 30 second poses... focused on the feet in the second one when I could. I'll probably just have to give myself more time on the timer to focus on a specific part next time. @_@ And just some weird demon-y doodles...
Shit shit shit. Did you see him push down the horseguy and rip out his guuuuuts? :O and the big bad ass demon-lion-hound that got stabbed with his own fuckin horn!? *goes out and buys a ps3*
Hey everyone! I am a noob to Polycount. I just finished my first two low poly characters and thought I would share them with you guys! Comments, critiques, questions all encouraged. Thanks for looking! Demon Hunter concept by David M Boyle at http://dmbdesign.carbonmade.com
Here are some silhouettes of a character I'm designing to create a high quality portfolio, so I can apply for a position as a Game Artist in the industry. Final design is coming. Please critique my work, so I can improve. Rough silhouettes of Demon Sorceror(WIP) Clean lineart of character
I've just started using Sculptris (or sculpting in general), and I'm beginning to get a hang of the controls (my artistic ability is another matter entirely). I'm making a monster/demon/thing with 8 horns, and I don't exactly get how to make them nice and smooth with sharp points on the ends.
I find Invoker kinda ugly and Akkhan looks great (especially the shoulders) but doesn't really scream "crusader" to me... More like some demonic knight. I like the leather strips on the Light set ! And it is used by a good 90% of the crusader players.
Hey guys, so I'm doing an ice demon thing and i was wondering if there is a shader or a way to get the good refraction relflection and distortion of ice in marmoset i got one working in maya im just wondering if thers a way in marmoset. Thanks