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Re: Overwatch - Team Arena Shooter by Blizzard
Reply by
beefaroni
·
May 2015
·
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General Discussion
I duno Hanzo's gameplay video looked pretty neat with the strong focus on verticality.
3 results
Re: Da Dawg Bowl - New Generator Library Release for Substance Designer
Reply by
ActionDawg
·
Dec 2015
·
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3D Art Showcase & Critiques
A little bit more progress. Click the image to go to a high res vertical shot :)
Re: where are the vertex?
Reply by
Xoliul
·
Mar 2013
·
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Technical Talk
Unhide all vertices in the polygon modifier. You probably just hid them by accident.
Re: ZBrush 3.5 Announced
Reply by
vargatom
·
Sep 2009
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General Discussion
Still lots of N-sided vertices and uneven polygon size... me don't like :(
Re: Green Ranger Helmet
Reply by
Chris Bruin
·
Jul 2013
·
Home
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3D Art Showcase & Critiques
Your render looks squished vertically, did something go wrong when rendering?
Re: Vertex Color - a breakdown
Reply by
Tickwomp
·
Nov 2011
·
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Technical Talk
Does it only apply that value at the vertex? I'm assuming it interpolates the values between the vertices then?
4 results
Re: Broken UVs...
Reply by
peanut
·
Oct 2016
·
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Technical Talk
Probably because the point order have changed (vertices) from one app to the other
Re: Weird Smooth Shading Issue, Help?
Reply by
IllusivePixel
·
Aug 2014
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Technical Talk
I did a pretty thorough check and I don't see any double vertices. :/
Re: how to go about modelling buildings for games?
Reply by
LEViATHAN
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May 2009
·
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Technical Talk
The building can be broken up into smaller, identical pieces which can be tiled vertically.
Re: Autodesk buying XSI?
Reply by
East
·
Oct 2008
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General Discussion
Back off, deja. C and V are reserved for snapping to edges/curves and vertices :P
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