Hi there! The lady seems nice. It does feel like the big guy is somewhat unbalanced though, as if the upper back was from different body type. Maybe you could expand your reference pool with side and back views for heavier bodies.
I am simply just adding a response, nothing more, i am not on a high horse or a low horse i like what i do and i present my own work, i do not see my work as any better than anyone else's just fyi. Dark black-grounds usually aren't that great &/or it takes some really technical eyes and know-how to get right, imho. Quick…
Guys from Activision are back with the slides! http://www.iryoku.com/stare-into-the-future PS. If by you have been living under the rock for the last year and you missed their showoff, here it is [look for youtube video there]
I tend to refer to the top view if there's a "view-dispute". If you don't have a top view, I usually go with the side view for the majority of the faces. The reason I use side instead of front/back views, is that there's a chance that the blueprint was based on a photo. If so, you may be contending with lens distortion.…
In this case, simply double the # of sides on the asset, remove all these really small bevels for the ridges etc, and you'll end up with a better result with much less tris. Sure you wont have those tiny little ridges, but they likely wouldn't be noticed ingame anyway. Quick test to show various methods. left to right: A.…
Clear, these guys already have a similar service: https://www.ijewel3d.com/products/ijewel-sdk and it's possible to make something like one, having enought motivation. It can look like my ceramic glazes viewer: https://glazeview.yesbird.online/botz.html In addition to real time rendering it's possible to do server-side ray…
Alright now things are starting to shape up, nice improvements =) As for the grime, now that you're doing it in tiles it does get a lot trickier, but not impossible. Its a good idea to leave leave the grime that will be repeated often out of the diffuse. Instead do a few grime/slime trails on a strip a lot like the stairs…