Hi guys! I'm reopening this because it has happened AGAIN! Different project this time though and it happened part of the way through so there is still no consistency with this issue. I'm trying to bake an outfit for a character like I have done countless times and the low poly with the UVs is now not in the same location…
Hey man, First off why would you like to make the boots a vocal point also you can't really make the hood a vocal point since a face is the strongest vocal point you can have in a character. There are exceptions tho here is one the vocal point is clearly the big purple dildo. Sorry haha but on a more serious note If you…
May have created the topic a little too early :D Anyhow, we have now started diving into 3D, so we'll be able to start posting. We're at the blocking out phase at the moment. The past few weeks I have mostly spent finalizing the level layout and the landscape more, so we could start blocking out the locations and bringing…
Its starting to look good! I think one of your main issues is visual noise, there is a lot going on, with very little in terms of a focal point. The second image works quite well because you have more of a foreground, mid ground and background. The doorway is making a nice focal point, and your eye is pulled from left to…