At this juncture, I'd like to point out that Flappy Bird is a clone, it's a Vietnamese made clone of a 2011 game. Also, the 2011 game used original assets instead of Mario sprites. http://iwantaclone.tumblr.com/post/75746079187/even-flappy-birds-is-a-clone
I like how you're using Gile as reference To help reduce the .gif file size, and have it load quicker. Photoshop does an excellent job with .png(alpha) files. Which would also allow you to crop your character Likely a reduction from 750k to 30-80k(Depending non document size) just my 2cents
DISCLAIMER! A lot of this stuff is older! [edit: ERIC WILEY WANTS YOU TO KNOW THAT THIS IS VERY OLD.] Character concept art vinod rams some of you dudes probs know? www.vinodrams.com Devon cady-lee -- this joker i dont think posts here, but he's rad. http://gorrem.tumblr.com/ environment concept art Matt Kohr was primarily…
Your geometry seems to be off all over the place, especially so - the wheels. You trust that drawing too much and it's not too accurate, so, in order to improve your model, you need to check the stuff with photos. A great walkaround of T-90 can be found here - http://www.primeportal.net/tanks/yuri_pasholok/t-90/ Please…
I think for the cost of the bamboo its worth it. There have been some good threads comparing the two and discussing the differences. http://www.polycount.com/forum/showthread.php?t=128582 http://www.polycount.com/forum/showthread.php?t=75014 http://www.polycount.com/forum/showthread.php?t=108578
Try executing this line of MEL code: windowPref -topLeftCorner 0 0 -widthHeight 1214 759 -parentMain true uvTextureEditor; NightshadeUVEditor; If that doesn't work: Open up the script editor, go to history and check all the 4 top checkboxes. Then go to edit > clear all and then type in NightshadeUVEditor in the bottom…
Alrighty, it's been a while since I last posted, but here's an update from you're friendly neighborhood animator! I had the opertunity to work with some great organizations over the last month including the very popular youtube channel Dota Cinema, and helping Nexon with there recent release with Dota 2. Lets start with…
Thanks for moving it, Eric Chadwick, and my apologies for putting it in the wrong location. Saw the critique from Bartalon this morning and and didn't notice the other ones. Will work on the other critiques later on tonight. Thanks so much for looking at it. Here are a few updated pictures of what I ended up changing so…