maybe it is just me but I don't think you should have a model in your portfolio that was done from a tutorial... http://cg.tutsplus.com/tutorials/autodesk-3d-studio-max/model-a-detailed-high-poly-fire-hydrant-in-3ds-max/
I use my imagination i work with 3dsmax with all my models without a problem now i wont learn more with zbrush but mouth not working :)if there is BASIC tutorial i watch other tutorials but i dont get it much
1 hour speedpaints from ref. Damn i need to go trough some face tutorials really bad. Had no clue how to paint a face. Well will go trough some sinix face tutorials tomorrow day 78
dang making chars are hard, so many maps. I'm looking through a couple tutorials right now on anisotropic maps and painting directional maps. Is there like a good step by step tutorial for dummys, all this is going above my head.
Blender's LCSM uv mapping ftw Same process as Blaizer said; mark seems, click unwrap, then pin some uvs and move them around and watch the uvs shift about. http://www.blender.org/tutorials-help/video-tutorials/modelmateriallight/
Poopinmymouth has a good tutorial on this. http://www.poopinmymouth.com/process/hair_tutorial/hair_01.htm Alvin Sebasitan Hoo has another. http://www.ordix.com/pfolio/tutorial/hair/transpmap01.htm ...but making believable hair takes some practice and a good eye.
I doubt any tutorials are going to teach much of anything beyond your current skills. I'd think that if you just kept working on portfolio pieces like that diorama - scoped such that you can finish them in reasonable time without making your life miserable - that would be a better use of time. I mean, always good to…
Make a game! Seriously, it's the best way to get a taste of everything. Also does a lot to help you understand the full picture. A good way to start would be something like the Swords and Shovels course from PluralSight or that Make a game in Unreal course from Udemy. Udemy courses are like 90% right now. Pluralsight also…
I would suggest you posting in the 3D forums, where all the handpainters are. you'll get more C&C :) For you first texture they are good, but you have the same recurrent flaws. I think your major issue here is that you follow a certain youtube tutorial (I know i saw that way of doing on a youtube video) who teach you to…