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Re: 8-bit has returned!
Reply by
Slum
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Jul 2008
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General Discussion
I believe the Megaman game is coming to XBLA and PSN as well, which ROCKS. http://360.kombo.com/article.php?artid=13283
2 results
Re: Modeling for an MMORPG
Reply by
TimmY.J
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Oct 2004
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Collaboration & Unpaid Work
i'll check now, do you hvae any way of contact other than this forum? MSN, aim, yim, or something?
2 results
Re: 3d modeling irc channels
Reply by
Keg
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Aug 2009
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General Discussion
Any link sans the flood of metal youtube videos should be considered nsfw. and some of those should be considered nsfw as well
Re: Go Slum..Go Slum....Raven, baby!
Reply by
adam
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Aug 2007
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General Discussion
Slum! You and I are some what co-workers now. I'm doing Wolf's multiplayer, woot! msn: stormvermin72(at)hotmail.com
Re: [Graphic Novella] Wifebeater comic - critique please!
Reply by
Deathead
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Aug 2008
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3D Art Showcase & Critiques
Very nice, I like Black and White Comics as it sets a really dark, and clouded feeling. Just like Sin City.
Re: A Beethoven's Bust, render and real-time.
Reply by
Jon Rush
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Nov 2009
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3D Art Showcase & Critiques
Looks really cool... My 2 year old son has a statue of Beethoven. He calls him 'toven.' :P
Re: Earthquake
Reply by
aesir
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Jul 2008
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Im kinda hoping its not a precursor to that giant LA destroying quake that we're supposedly overdue for here on the san andreas fault.
Re: What is the average poly count?
Reply by
Steve Schulze
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May 2007
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Technical Talk
That sounds a bit high for a San Andreas character. I'd say you'd be more likely to be around 2000 and less for a basic pedestrian.
2 results
Re: Moving to Chicago.
Reply by
bearkub
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Nov 2006
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Awesome sins. I may have to roll up Chi-town way and throw stink bombs at your apartment. =D
Re: Temple of Crom Unearthly Challenge
Reply by
VikingJim
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Mar 2009
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3D Art Showcase & Critiques
acapulco: it was for an advanced model/texture class at AI San Diego, not the actual Unearthly Challenge. It was a solo project to be done in 11 weeks.
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