Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Z0ltBa
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: Colt Python weekend
Reply by
GRAT0R
·
May 2015
·
Home
›
3D Art Showcase & Critiques
Looks really neat! Those soft edges will bake perfectly. I Subscribed!
Re: New UDK Environment - Waterworld Inspired Scene
Reply by
Mathew O
·
Feb 2011
·
Home
›
3D Art Showcase & Critiques
How did you get your textures to look so soft and toony? :)
2 results
Re: Video game turns students to a life of crime
Reply by
maximumsproductions
·
Sep 2013
·
Home
›
General Discussion
Down with swimming pools, Drain the soft tap water from my lands!
Re: Tile or Die!
Reply by
jaffajuice
·
Nov 2011
·
Home
›
3D Art Showcase & Critiques
This is different. Love the shapes and soft feel. Like a metal institution for tall people.
Re: Asura Architecture [Environment / Scene]
Reply by
dtschultz
·
Aug 2011
·
Home
›
3D Art Showcase & Critiques
I like the sculpts, but the texture on those roots looks really soft and blurry.
Re: Grenade - Normal Map issues
Reply by
d3ltus
·
Oct 2015
·
Home
›
3D Art Showcase & Critiques
Went ahead and tried switching between hard/soft edges...It looked bad.
3 results
Re: Wonky Normal Generation
Reply by
throttlekitty
·
Jun 2011
·
Home
›
Technical Talk
It looks like you might be using soft edges for the 90 degree angles?
Re: 2d/3d art thread (RJBonner)
Reply by
Rockley Bonner
·
Dec 2010
·
Home
›
3D Art Showcase & Critiques
whip again. using hard vs soft and saturation to create contrast and depth.
3 results
Re: Diorama: Forest Scene [many images]
Reply by
SHEPEIRO
·
Jan 2009
·
Home
›
3D Art Showcase & Critiques
really nice, a few sharper edges in the rocks just to contrast with the softness IMO
Re: little scene
Reply by
Didjitalus
·
Jul 2013
·
Home
›
3D Art Showcase & Critiques
thank you for feedback, i'll try making the pillar less soft and i'll add more props
3 results
>7533 results
1
…
187
188
189
190
191
192
193
…
754