While Variant will be polishing the textures, I quickly did this little single item for Vengeful Spirit. Upvote if you like it! http://steamcommunity.com/sharedfiles/filedetails/?id=560609135
It's because of the nature of the dynamesh topology and how the PGs are distributed. You can use the 'merge stray groups' feature and Zmodeler+hide/show PGs to quickly clean it up.
Definitely strayed from the proportions/design. I think I'll move on to something smaller, still organic and complex but easier to finish quickly to build up my skills
Saw it on Skype, got one! Was excited to see it reach 10 so quickly too. Hope the actual image being used isn't as compressed as the one in the OP though
http://www.cooliris.com/ really neat google image / flickr / etc image browser, great for screening huge numbers of images quickly to find exactly what you need
@ChristianOrellana I blocked it out in stepped and quickly did a spline pass. I'm probably just going to go back to stepped to fix things and redo the spline pass.
evidently, he wasn't anonymous enough. They seem to have called him out pretty quickly. Although I cant really tell whether he is being sarcastic or not...
heh, that's good ... shame the internet can always be counted on to quickly sap all the charm from a situation like that. Humour can only take so much reaction ...